UX for high-pressure driver decisions: nearby offers, waiting, and trip handoff.
We designed the Draaxi Driver ride lifecycle so high-pressure decisions stay simple: nearby offers, waiting, then trip handoff.
The 15-second offer window, 0–3 km filter, and distinct waiting vs active states keep drivers from missing trips or acting too early.
Drivers have a short window to accept a fare. Too many far-away requests create noise and missed nearby jobs.
Showing an active ride before the rider confirms caused cancel confusion and wrong next actions.
Cap at two cards, 0–3 km pickup filter, and a countdown loader aligned with the rider-side 15-second window.
Online toggle, waiting until rider confirms, start ride only when active, and cancel paths that recenter the map.
Driver online, offer, waiting, pickup, trip, complete, cancel.
Offer countdown, overflow handling, and state panels.
Error/empty states and no false documents-missing on network failure.
"The flow matches how drivers actually work: glance, decide, wait for confirmation, then drive."
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